Buch: Technologies for Interactive Digital Storytelling and Entertainment
Technologies for Interactive Digital Storytelling and Entertainment
Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings
Lecture Notes in Computer Science Vol.3105
Stefan Göbel, Ulrike Spierling, Anja Hoffmann
2004, xvi, 308  S., XVI, 308 p. 233 mm, Softcover
Sprache: Englisch
Springer, Berlin
ISBN 978-3-540-22283-5

This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytellilng and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004. The 30 revised full papers presented were carefully reviewed and selected for inclusion in the book; also included are the abstract of a keynote talk and 10 descriptions of demonstrations and interactive exhibitions of computer art. The papers are organized in topical sections on interactive storytelling, virtual humans, authoring, mobility, learning, theory, applications, gaming, and demonstrations and exhibitions.

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